083 – Richard Garfield on Physical and Digital Card Game Design By Marvin|2021-04-21T05:11:03+00:00April 5th, 2021|Categories: Game Design, Interview, Podcast|Tags: Artifact, Game Design, Interview, Keyforge, Magic, Podcast| Read More 0
027 – Battlefield Options for Tactical Combat Card Games By Marvin|2021-01-09T21:35:30+00:00September 8th, 2019|Categories: Game Design, Podcast|Tags: Artifact, Battlefield, Combat, Keyforge, Mage Wars, Podcast, Summoner Wars| Read More 2
022 – The one thing you need to know as a Game Designer By Marvin|2021-01-09T21:39:54+00:00April 30th, 2019|Categories: Game Design, Interview, Podcast|Tags: Aeons End, Charterstone, Descent, Everdell, Gloomhaven, Hearthstone, Interview, Keyforge, Magic, Podcast, Pokemon, Shadowrun Crossfire, Spirit Island, Terraforming Mars| Read More 3
Keyforge – A Game Design Review of the Unique Deck Idea By Marvin|2019-01-16T09:44:16+00:00January 16th, 2019|Categories: Article, Game Review|Tags: Keyforge, Review, Unique Deck Game| Read More 0
010 – Faction Design & Color Identity in Card Games By Marvin|2021-01-09T21:48:31+00:00January 11th, 2019|Categories: Game Design, Podcast|Tags: Artifact, Dragonfire, Eternal, Keyforge, LOTR LCG, Magic, Pathfinder, Podcast| Read More 4
009 – Keyforge – A Game Developer’s Review of the Unique Deck Game (UDG) Concept By Marvin|2021-01-09T21:48:59+00:00January 4th, 2019|Categories: Game Design, Game Review, Podcast|Tags: Game Mechanic, Keyforge, Podcast, Unique Deck Game| Read More 1