060 – Set Collection in Board Games By Marvin|2021-01-09T20:51:58+00:00May 22nd, 2020|Categories: Game Design, Podcast|Tags: Game Design, Game Mechanic, Podcast| Read More 0
059 – Iterate, Iterate, Iterate, Iterate, Iterate … Succeed By Marvin|2021-01-09T20:52:51+00:00May 14th, 2020|Categories: Game Design, Podcast|Tags: Game Design, Playtesting, Productivity| Read More 0
058 – How to Improve the Time Value Coefficient by Reducing Game Length By Marvin|2021-01-09T20:54:10+00:00May 5th, 2020|Categories: Game Design, Podcast|Tags: Game Design, Podcast| Read More 0
057 – Keyword Counters and their benefits in Magics new Set Ikoria By Marvin|2021-01-09T20:54:53+00:00April 28th, 2020|Categories: Game Design, Game Review, Podcast|Tags: Game Design, Game Mechanic, Magic| Read More 0
056 – How to Design Quest Cards Players won’t forget By Marvin|2021-01-09T20:55:41+00:00April 21st, 2020|Categories: Game Design, Podcast|Tags: Digital Card Game, Game Design, Game Mechanic, Podcast, Quest, Strategy Card Game| Read More 0
055 – Bloodrage – 11 Exceptional Design Choices and what we can learn from them By Marvin|2021-01-09T20:56:20+00:00April 14th, 2020|Categories: Game Design, Game Review, Podcast|Tags: Bloodrage, Drafting, Game Design, Review| Read More 0
054 – GWENT – 5 Exceptional Design Choices and what we can learn from them By Marvin|2021-01-09T20:56:57+00:00April 7th, 2020|Categories: Game Design, Game Review, Podcast|Tags: Digital Card Game, Game Design, GWENT, Podcast, Strategy Card Game| Read More 1
053 – Simultaneous Action Selection in Ambal Tournament with Bernardo Bittencourt By Marvin|2021-01-09T20:57:44+00:00March 30th, 2020|Categories: Game Design, Interview, Podcast|Tags: Action Selection, Game Design, Interview, Strategy Card Game| Read More 1
052 – Interaction in Board Games and Strategy Card Games By Marvin|2021-01-09T20:58:40+00:00March 24th, 2020|Categories: Game Design, Podcast|Tags: Game Design, Game Mechanic, Podcast| Read More 0
051 – Complexity in Strategy Card Games (CCGs, LCGs, TCGs, etc.) By Marvin|2021-01-09T20:59:40+00:00March 16th, 2020|Categories: Game Design, Podcast|Tags: CCG, Complexity, Game Design, LCG, Magic, Strategy Card Game, TCG| Read More 1