053 – Simultaneous Action Selection in Ambal Tournament with Bernardo Bittencourt By Marvin|2021-01-09T20:57:44+00:00March 30th, 2020|Categories: Game Design, Interview, Podcast|Tags: Action Selection, Game Design, Interview, Strategy Card Game| Read More 1
051 – Complexity in Strategy Card Games (CCGs, LCGs, TCGs, etc.) By Marvin|2021-01-09T20:59:40+00:00March 16th, 2020|Categories: Game Design, Podcast|Tags: CCG, Complexity, Game Design, LCG, Magic, Strategy Card Game, TCG| Read More 1
049 – Setting Constraints and Designing within Strict Limitations – Interview with Ed Rodriguez – Designer of Animus By Marvin|2021-01-09T21:02:01+00:00March 2nd, 2020|Categories: Game Design, Interview, Podcast|Tags: Constraints, Game Design, Interview, Podcast, Strategy Card Game| Read More 1
043 – How to create a Design Skeleton in 7 Steps By Marvin|2021-01-09T21:07:29+00:00January 20th, 2020|Categories: Game Design, Podcast|Tags: Game Design, Magic, Podcast, Strategy Card Game| Read More 1
042 – Mythgard Review – 8 Exceptional Design Choices and what we can learn from them By Marvin|2021-01-09T21:08:24+00:00January 13th, 2020|Categories: Game Design, Game Review, Podcast|Tags: CCG, Digital Card Game, Mythgard, Podcast, Review, Strategy Card Game| Read More 0
040 – The Role of Keywords in Strategy Card Games like TCGs, CCGs, and LCGs By Marvin|2021-01-09T21:10:08+00:00December 27th, 2019|Categories: Game Design, Podcast|Tags: Game Design, Game Mechanic, Hearthstone, Magic, Podcast, Strategy Card Game, Trading Card Game| Read More 1