090 – Designing Slay the Spire – The Boardgame – with Gary Dworetsky By Marvin|2021-07-20T11:07:46+00:00July 20th, 2021|Categories: Game Design, Interview, Podcast|Tags: Co-Op, Deckbuilding, Interview, Podcast, Roguelike| Read More 0
015 – Aeons End & The Early Design Phase with Kevin Riley By Marvin|2021-01-09T21:45:02+00:00February 14th, 2019|Categories: Game Design, Interview, Podcast|Tags: Aeons End, Co-Op, Game Design, Game Mechanic, Podcast, Turn Order| Read More 0
013 – Turn Order and Initiative in Cooperative Card and Board Games By Marvin|2021-01-09T21:46:19+00:00February 1st, 2019|Categories: Game Design, Podcast|Tags: Co-Op, Game Mechanic, Podcast, Turn Order| Read More 0
012 – Co-Op Mechanics Part 2 – Fighting the Alpha Player Problem, Creating Team Decisions and Adding Tension By Marvin|2021-01-09T21:46:58+00:00January 25th, 2019|Categories: Game Design, Podcast|Tags: Co-Op, Game Mechanic| Read More 4
011 – Co-Op Mechanics to Encourage Teamplay in Card and Board Games By Marvin|2021-01-09T21:47:37+00:00January 18th, 2019|Categories: Game Design, Podcast|Tags: Co-Op, Game Mechanic, Podcast| Read More 2