MINDBUG

FIRST CONTACT

18,90€

2 Players

15-25 Minutes

8+

Mindbug – A unique Card Battler

Co-Designed by Richard Garfield

In Mindbug, you summon hybrid creatures and send them to battle against your opponent – but when you summon a creature, the opponent may use one of their Mindbugs to take control of it. Outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be deadly for yourself.

Become a Mindbug Duelist and play strategic duels with one of your friends.

Praised for its innovative gameplay, Mindbug earned a spot on the Kennerspiel des Jahres recommendation list—making it a must-play for strategy enthusiasts!

Game Design: Christian Kudahl, Marvin Hegen, Richard Garfield, Skaff Elias
Art & Graphic Design: Denis Martynets, Maximilian Gotthold

HOW TO PLAY & RULES

REVIEWS

A FULL TCG IN A SMALL BOX

Start with any our products and dive into the most intense dueling experience ever created.

Unlike traditional trading card games, Mindbug requires no booster packs, no deck-building skills, and no large card collection. Just unpack it, grab some cards, and start playing right away.

YOUR NEXT GIG IS OUT OF THIS WORLD

Nobody knows exactly when live music became the galaxy’s greatest obsession. But one thing is certain: no species embraces it more than the Greys.

There’s just one tiny problem.

The Greys are terrible at making music.

They can’t keep a rhythm, they can’t write a melody, and somehow, they always clap on the wrong beat. Ironically, they know great music when they hear it.

Since the Greys are also the most numerous species in the galaxy, they accidentally turned live music into the biggest industry in the whole galaxy.

Wherever a band performs, Greys will show up. A dusty truck stop on the Outer Rim. A tiny dive bar carved into an asteroid. A sold-out mega arena on the edge of a black hole. It doesn’t matter. If someone is playing live, they’ll be there. Entire planets have built venues hoping to lure the next big act and fill the seats with Greys.

Every band dreams of the same thing: To win the hearts of the Greys.

Because once the Greys fall in love with your music…

…the whole galaxy will know your name.

WELCOME TO THE BEAT!

THE BEAT doesn’t go easy on you. Your first few gigs will be messy. Missed cues, bad timing, songs that fall apart before the finale. But every playthrough sharpens your band. Eventually you’ll read each other before a card even hits the table. And that feeling of becoming a truly great band. That’s what THE BEAT is all about.