048 – Legends of Runeterra – 10 Exceptional Design Choices and what we can learn from them By Marvin|2021-01-09T21:02:40+00:00February 24th, 2020|Categories: Game Design, Game Review, Podcast|Tags: CCG, Digital Card Game, Game Design, Legends of Runeterra, LoR, Podcast, Review| Read More 1
047 – 15 Ways to Reduce Analysis Paralysis during Game Design By Marvin|2021-01-09T21:03:37+00:00February 17th, 2020|Categories: Game Design, Podcast|Tags: Analysis Paralysis, Game Design, Podcast| Read More 0
046 – A Walkthrough of Jamey Stegmaier’s proven Game Design Process By Marvin|2021-01-09T21:04:59+00:00February 10th, 2020|Categories: Game Design, Interview, Podcast|Tags: Game Design, Interview, Kickstarter, Marketing, Playtesting, Publishing| Read More 0
045 – Designing RPGs with and for Kids with Kevin Ferrone the Designer of Starport By Marvin|2021-01-09T21:05:49+00:00February 3rd, 2020|Categories: Game Design, Interview, Podcast|Tags: Game Design, Interview, kids, Podcast, RPG| Read More 0